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5. Kick Drum And Bass Guitar Collide In The Frequency Range

Problem - Both the bass guitar and kick drum are in the same low frequency range (50hz-75hz).  They're washing (phase cancelling) each other out and there's nothing we can do about it in mastering.  You won't be able to hear one or the other very clearly.  Then there's a blank space in the frequency range from 75hz to 500hz.  This area gives a song presence, but it's empty.

Solution -  When you initially arrange your songs, you have to assign if the bass or kick is going to be low frequency (50-75hz) and which will be mid low (100hz-250hz).  If the kick is low, then the bass needs to be mid low (and vice versa).  This is just the basics.  You could also have a mid low violin, piano, etc.

Note:  This is probably more of an "arrangement" problem than it is a "mixing" problem.  You have to select the right instruments in the correct frequency ranges for the job in the first place.